﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Mapenect.Data;

namespace Mapenect.GesturePatterns
{
    abstract class JointData
    {
        private FixedQueueList<MyJoint> _puffer;
        public FixedQueueList<MyJoint> Puffer
        {
            get { return _puffer; }
            private set { _puffer = value; }
        }

        //Constructor, max defines Length of Ringpuffer
        public JointData(int max)
        {
            _puffer = new FixedQueueList<MyJoint>(max);
        }


    }
}
